Chevrolet NIVA concept. Launched at Moscow Autoshow-2014. Created these images in Maya and Rendered in V-ray. Everything except sky is CG. Yes, that's 3D sand. Hope you guys like it.
MANEESH@3D
Saturday 20 December 2014
What a busy year.... After ADRA concept launch, its a series of projects, back to back... More updates to follow.. but for now enjoy this...
Chevrolet NIVA concept. Launched at Moscow Autoshow-2014. Created these images in Maya and Rendered in V-ray. Everything except sky is CG. Yes, that's 3D sand. Hope you guys like it.
Chevrolet NIVA concept. Launched at Moscow Autoshow-2014. Created these images in Maya and Rendered in V-ray. Everything except sky is CG. Yes, that's 3D sand. Hope you guys like it.
Tuesday 15 July 2014
Friday 4 July 2014
Digital Painting
Hi. I have been working on this one from a long time. Started and picked up good pace and nearly completed a year ago, then got busy and left it. Completed this with few final touches. I think i can still improve it, so consider it a WIP.
Inspiration: a photo of hills of my Hometown Dehradun.
Hope you like it.
Hi. I have been working on this one from a long time. Started and picked up good pace and nearly completed a year ago, then got busy and left it. Completed this with few final touches. I think i can still improve it, so consider it a WIP.
Inspiration: a photo of hills of my Hometown Dehradun.
Hope you like it.
Tuesday 24 May 2011
The HUTS
Wednesday 30 March 2011
Chevelle
Friday 21 January 2011
Game Content Development
This was a long term project with a California based company Dark Matter Deployments.
Initially started as content development and then i did mostly lighting and environment creating for them. details of each image is as follows.
this one was modeled and lighted by me. Unwarping is also done by me. and textures are provided which i loaded on models.
For this one i did lighting and fog etc. Textured Models were provided.
Again lighting and fog etc done by me. textured model is provided.
different Moods
the basic model was taken from cg society. i did the Grass , Texturing , Fog effects and lighting.
the goal here was to create different lighting models for different types of day i.e. morning , noon and night.
Thursday 30 December 2010
the HUT........
Friday 24 December 2010
The Dining Room
Friday 19 November 2010
Tiger Conversation Ad
Saturday 21 November 2009
"TEAM ALFA" Game Project
At present we are working on a Game project in my studio, Gecko Animation Studios, Delhi. Here are a few rendering outputs from it..
This is my first Project as Project Head. Developing the idea, Scene Set Modeling, Arms, Vehicals Design and texturing for all above is supervised by me. My colleague Asrar Khan took care of Character Modeling and Texturing department. and finally I did the Lighting and Rendering part.
There was a great support from all at my office and the credit goes to all who did the project and also those who provided moral support.
I hope to keep doing such project regularly, providing all the knowledge and support I can, to improve my organisation, achieving higher goals.
Thursday 10 September 2009
Interior.....
carrrrrrrrrrrrrrrrrrrrrrr...........
hi, my first detailed car rendering, other scene setup
s will be coming soon.... so keep watching...
Softwares: 3Ds Max, Vray
Credits: Mdoeled by :- Amit Chippa
and here is the awaited update.. i ve put the car into a bg..
Used matte shadow to obtain shadow.. complete done in 3ds max, no editing or compositing software used.
Comments n suggestions are most welcome.........
thank you
Saturday 17 January 2009
Lighting Challenge @ CG Society
This was the original image by cg Society.
And the following is he output after lighting by me.
Used V-Ray for rendering. and little bit of exposure control. plz leave comments if you like this work. suggestions are warmly welcome :-)
(**models are provoded by Alvaro Luna Bautista and Joel Andersdon**)
Sunday 21 September 2008
Tuesday 26 August 2008
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