Saturday 20 December 2014

What a busy year.... After ADRA concept launch, its a series of projects, back to back... More updates to follow.. but for now enjoy this...






Chevrolet NIVA concept. Launched at Moscow Autoshow-2014. Created these images in Maya and Rendered in V-ray. Everything except sky is CG. Yes, that's 3D sand. Hope you guys like it.

Tuesday 15 July 2014

Car Renderings (Maya - Mental Ray, V-Ray)


Last few years of work at General Motors - India - Design Studio.

Few of many renderings which saw Light of Day :-)





3D Low Poly Game Models

Some of many 3D low Poly models created for PixelTek Gaming solutions, Mumbai.





                                                            



Friday 4 July 2014

Digital Painting

Hi. I have been working on this one from a long time. Started and picked up good pace and nearly completed a year ago, then got busy and left it. Completed this with few final touches. I think i can still improve it, so consider it a WIP.

Inspiration: a photo of hills of my Hometown Dehradun.



Hope you like it.


Tuesday 24 May 2011

The HUTS

This is for a test taken at BellPepper animation studio. Mr. Nachiket Ambe provided the concept art and i developed it from scratch in 3ds max and rendered in Maya.

Day Lighting


Night Lighting

Wednesday 30 March 2011

Chevelle


Recently i got a call from GM (General Motors) for the post of visualizer. But my portfolio doesn't had too many cars, so i rendered a few for them. Waiting for their reply, i hope they will like it.






Friday 21 January 2011

Game Content Development

This was a long term project with a California based company Dark Matter Deployments.

Initially started as content development and then i did mostly lighting and environment creating for them. details of each image is as follows.

this one was modeled and lighted by me. Unwarping is also done by me. and textures are provided which i loaded on models.


For this one i did lighting and fog etc. Textured Models were provided.

Again lighting and fog etc done by me. textured model is provided.

Lighting and some texture corrections are done by me.

Here the models of building is provided. I modeled and textured the interior. added traffic and did all lighting.



different Moods



the basic model was taken from cg society. i did the Grass , Texturing , Fog effects and lighting.

the goal here was to create different lighting models for different types of day i.e. morning , noon and night.

Thursday 30 December 2010

the HUT........

I wanted to do a texturing art after doing neat interiors and v-ray renders.

so i decided to do a hut.... got the idea from an image of African village hut....

hope you will like the output.... plz give feedbacks on it.... Thanks......




Friday 24 December 2010

The Dining Room

I wanted to render something more Photorealistic.. So decided to do this interior model..

Everything is polygon modeling. Rendering with V-Ray.

Hope you like it.


Friday 19 November 2010

Architectural Visulization

Did this concept development for Design GAGA Architectural studio, Singapore.

V-Ray Photorealistic Render

Tiger Conversation Ad




This project was done at Gecko Animation studio. I did the FUR for tiger in MAYA and Lighting and Rendering.

Saturday 21 November 2009

"TEAM ALFA" Game Project


Hi...

At present we are working on a Game project in my studio, Gecko Animation Studios, Delhi. Here are a few rendering outputs from it..








This is my first Project as Project Head. Developing the idea, Scene Set Modeling, Arms, Vehicals Design and texturing for all above is supervised by me. My colleague Asrar Khan took care of Character Modeling and Texturing department. and finally I did the Lighting and Rendering part.

There was a great support from all at my office and the credit goes to all who did the project and also those who provided moral support.

I hope to keep doing such project regularly, providing all the knowledge and support I can, to improve my organisation, achieving higher goals.

Thursday 10 September 2009

Interior.....

Hey how's the lighting.............

Softwares:- 3Ds Max, Mental Ray rendering

Credits:- Modeled by Vivek Verma

carrrrrrrrrrrrrrrrrrrrrrr...........





hi, my first detailed car rendering, other scene setup
s will be coming soon.... so keep watching...

Softwares: 3Ds Max, Vray
Credits: Mdoeled by :- Amit Chippa


and here is the awaited update.. i ve put the car into a bg..


Used matte shadow to obtain shadow.. complete done in 3ds max, no editing or compositing software used.

Comments n suggestions are most welcome.........
thank you

Saturday 17 January 2009

Lighting Challenge @ CG Society



This was the original image by cg Society.

And the following is he output after lighting by me.


Used V-Ray for rendering. and little bit of exposure control. plz leave comments if you like this work. suggestions are warmly welcome :-)

(**models are provoded by Alvaro Luna Bautista and Joel Andersdon**)

Sunday 21 September 2008

Tuesday 26 August 2008