Friday 21 January 2011

Game Content Development

This was a long term project with a California based company Dark Matter Deployments.

Initially started as content development and then i did mostly lighting and environment creating for them. details of each image is as follows.

this one was modeled and lighted by me. Unwarping is also done by me. and textures are provided which i loaded on models.


For this one i did lighting and fog etc. Textured Models were provided.

Again lighting and fog etc done by me. textured model is provided.

Lighting and some texture corrections are done by me.

Here the models of building is provided. I modeled and textured the interior. added traffic and did all lighting.



1 comment:

deema said...

Brilliant work. Have you seen what your models and lighting ended up being a part of?

They ended up playing pivotal roles in the development of Splinter, the #1 rated OS Enhancement software on freewarefiles.com.

http://www.freewarefiles.com/results.php?categoryid=2&subcategoryid=219&action=sort&sort=rating&currentorder=DESC

You can see the "Office" in this video.

http://www.youtube.com/watch?v=vWlpv2IHfTw

BTW, you should use some better quality images than those. I rendered out a ton and made them stock

http://dipperdon.deviantart.com/gallery/35163167

http://dipperdon.deviantart.com/gallery/33732929

http://dipperdon.deviantart.com/gallery/35163072